Map of Driax.

The World of Driax

A player-facing atlas of kingdoms, forests, hordelands, sacred cities, shattered coasts, and contested borders for campaigns set across Driax.

World Overview

Old powers, living borders, unfinished wars

Driax is a world where empires are shaped by faith, trade, bloodlines, ancient ruins, and the scars of wars against the Dark Powers. Human kingdoms stand beside elven forests, dwarven mountain holds, goblinoid legions, island courts, holy orders, merchant republics, and lands where old magick still presses close to the surface.

These pages collect the public lore players can use when choosing homelands, allies, rivals, orders, customs, and stories. Each region keeps the same structure so differences in relations, clothing, women, cities, trade, arms, language, religion, and magick are easy to compare.

Full map of Driax.
The regional pages below begin with the converted Eastern and Western Kingdoms.

Eastern Kingdoms

Faith, forests, hordes, and the edge of chaos

Western Kingdoms

Chivalry, trade, old forests, and contested seas